About us

SSG is a wargame design partnership aiming at answering the needs of governments, institutions, NGOs, and businesses by providing wargame and serious game design services. SSG centralises experienced wargame designers worldwide with various regional and thematic expertise to bring forth a wide range of offerings.

We provide sophisticated tailored conflict simulations and leverage the power of simulating scenarios to aid our clients in achieving their analytic and educational goals. These include simulations at the operational, strategic, and tactical levels and can be created as tabletop, hybrid, and digital wargames. [Why wargaming?]

SSG has a large portfolio of games, the most popular ones being on the China-Taiwan Crisis, counter-insurgency in the Sahel, and military procurement negotiations.

Collectively, our members have notably worked for the Canadian Department of National Defence, the UK Defence Academy, and the German Armed Forces. Other institutions such as the European Union have also funded projects. [List of clients]


The Team

Sacha Nacouzi

Multilingual, curious, and driven, Sacha is always looking for the next simulation idea. She has received her BA from Sciences Po Paris and MA from King’s College London. Sacha is particularly interested in the application of integrated warfare to various conflicts.

Specialities:
Thematic: Asymmetric strategies and the application of integrated warfare.
Regional: Eastern Europe, the Middle East, and Central Asia.


Evan D’Alessandro

Evan holds a BA in Environmental Science and MA in the History of War from King’s College London. He is a professional wargamer and has been designing wargames for his entire life. He has designed and run wargames for the Baltic Defence College, Defence Academy of the United Kingdom, the King’s Strategic Studies group, and for the King’s College Centre for Grand Strategy. He has also presented on wargaming at the Connections UK wargaming conference. He is currently a Ph.D. student at King’s College London studying the creation and effects of Immersion in professional Wargaming. He also studies the Chinese and US militaries, and undersea cables.

Specialities:
Thematic: Undersea Cables, Modern Warfare, Climate Change, Health Security
Regional: China & East-Asia


Baptiste Alloui-Cros

Baptiste earned a BA in Political Science and an MA in International Security from Sciences Po Paris, as well as an MA in War Studies from King’s College London (valedictorian). He is a high-level chess player with a deep interest in strategic thinking. He regularly publishes research on wargaming & AI and is actively involved in several R&D projects in the Defense industry in this domain. A generalist, he draws interest in a variety of domains and specialises in abstract games, game theory, and AI agents in games. He currently is a DPhil (PhD) student at the University of Oxford.

Specialities:
Thematic: Intelligence, Impact of AI on strategy, Game theory
Regional: East-Asia/Oceania


Thomas Danger

Thomas is a French professional wargamer, holding a permanent position at the Royal Danish Defence College in the Centre for Joint Operations (CJO). At CJO, Thomas is designing wargames for the students and staff, as well as sharing the practice of wargaming within the Danish Armed Forces. Thomas holds an MA in War Studies from King’s College London. Thomas always likes to study and understand the decision-making of the actors involved, including non-military factors.

Specialities:
Thematic: Bureaucratic politics, weapons procurement, institutions.
Regional: EU, Sahel (notably Mali)


Alex Karasick

Alex has a BA in Political Science & History from McGill University, and an MA in War Studies from King’s College London. He is currently a professional wargame designer at the Canadian Joint Warfare Centre (CJWC). He has been making and playing wargames since 2017, and is particularly interested in the field of humanitarian wargames, having created a number of games looking at Military Operations Other Than War (MOOTW) alongside other games about more conventional military topics.

Specialities:
Thematic: Humanitarian wargames, Post-Conflict Reconstruction, Insurgency & COIN, Wargames as training.
Regional: Eastern-Europe & Russia, Oceania, Canada & North America


Natan Pawłowski

Natan Pawłowski holds a BA in History and International Relations from King’s College London completed in 2022. He is primarily interested in the matters of European security, always happy to discuss (and play out) issues surrounding EU common defence. He likes to put contemporary issues in proper context, believing that understanding the underlying problems is key to developing good modern solutions. Natan has developed various games, ranging from a simulated operational-level colonial conflict in 1890s West Africa, through a quasi-psychological game about the interactions between prisoners in 1950s Gulags, to co-designing two megagames explicitly intended to show wargaming’s educational capabilities to a wider audience.

Specialities:
Thematic: Historical impact on current events, impact on interactions from lack of information (extended fog of war)
Regionial: Contemporary EU, 1600-1930 Europe and the Mediterranean Region


Languages

Our games can be ran & provided in the following languages :

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